| Update: 8/12/2006 It's taken a
long time, but the first game using the new "Devastation Engine" is
finally ready.
The new game is called The Cerberus Incident.
The Cerberus incident is a short "mini-RPG". It'll take the average
experienced player a couple of hours to win. It's kind of silly, and
is really just a prototype for the devastation engine.
A few notes about the Devastation Engine.
- It's a single-player game engine. This is quite a contrast
from LOD, which was a multiplayer game, but I've decided for the
moment to concentrate on a single player engine.
- It requires a modern accelerated 3D graphics video card. The
graphics use DirectX 9.0
- The Devastation Engine is intended to replicate the look and
feel of classic 3D first-person role playing games. Think
something like a late-year Might and Magic, Wizardry, Wizards &
Warriors, etc.
- The engine is turn based. It's not a first-person shooter.
The engine is currently a bit rough. For example, the only class
of character that is supported is the fighter. I do plan on adding a
magic/spell system in the near future.
Scott M Baker, author, Land of Devastation |